P2PLearning Social Network

Social Media Design Internship | Winter 2024

On-demand learning platform that aims to crowdsource education through "Blips":

-short mentorship sessions that connect individuals looking to level up skills in niche creative disciplines.

On-demand learning platform that aims to crowdsource education through "Blips":
-short mentorship sessions that connect individuals looking to level up skills in niche creative disciplines.

On-demand learning platform that aims to crowdsource education through "Blips":
-short mentorship sessions that connect individuals looking to level up skills in niche creative disciplines.

Services

Visual Design

UX Design

Scope

6 month

Tools

Adobe Suite

Figma

HTML/CSS/JS

Date

December 2024-Ongoing

Process

It started with a question…

It started with a question…

"Why does mentorship feel so elusive for art and design students?"

"Why does mentorship feel so elusive for art and design students?"

This was the question posed by a Parsons School of Design professor who had spent years watching talented seniors stumble as they approached the daunting leap into the professional world. He envisioned a bridge between academia and industry—a space where mentorship wasn't just a lucky break but a structured, accessible pathway.

When I joined P2PL Learning as the sole UX designer, this bridge was a blank canvas. Together, we set out to design not just an app, but an ecosystem that would connect students to industry professionals in New York and Philadelphia.

Research - Digging into the "Why"

Research - Digging into the "Why"

What's going on with creative academia?

What's going on with creative academia?

What's going on with creative academia?

Starting a career in the creative industry oftentimes doesn't follow the conventional academic path and requires a larger emphasis on students:

growing a network

growing a network

acquiring mentorship

acquiring mentorship

gaining experience through real-world projects

gaining experience through real projects

gaining experience through real-world projects

Interviewing Game Designers

To create something truly meaningful, I needed to understand the people who would use it. I started with game designers—a group known for their collaborative spirit, and one I am a part of.

Why would they, busy as they are, invest their time in mentorship? Through interviews and shadowing sessions, I uncovered three main motivations:

Paying It Forward: Most mentors remembered a pivotal figure who shaped their career and wanted to be that person for someone else.

Skill Refinement: Mentorship offered them a chance to sharpen their own perspectives and rethink their practices.

Community Recognition: Being part of a platform designed for education positioned them as leaders in their field.

Interviewing Students

Next, I turned my attention to the students. What were their pain points? I conducted focus groups, diary studies, and one-on-one interviews. Their responses revealed a tapestry of challenges:

"I don’t even know where to start." A common refrain from students overwhelmed by the gap between school and work.

"Every mentorship program feels transactional." They craved genuine human connection, not one-off advice sessions.

"I’m scared to fail." The fear of rejection paralyzed many from reaching out to professionals.

"I don’t need someone to hand me a job—I need someone to show me how to take that first step."

"I don’t need someone to hand me a job—I need someone to show me how to take that first step."

These insights became the foundation of our design.

Sitemapping the User Flow

Diving into the prototyping, I created the User Flow sitemap for both the mentor and mentee, prioritizing the needs outlined in the interviews of community recognition and lowering the intimidation behind seeking guidance.

Mentee User Flow

Emphasis on diverse project options

Mentor User Flow

Emphasis on tailored filters

Student Persona

Based on the interviews, I developed a tangible representation of the core student persona type. I wanted to really take into account the senior student archetype who needs mentoship in order to get a job in the game industry.

Emily

Philadelphia

Philadelphia

Student

Student

21 years old

21 years old

Pain Points

Fear of Rejection:

"Every time I reach out to someone, I overthink. What if they don’t respond? What if I’m wasting their time?"

Impact: Emily avoids outreach altogether, leaving her feeling stuck.

Lack of Industry Knowledge

"I don’t know what studios are really looking for. Do they value a flashy portfolio or solid technical skills?"

Impact: She feels uncertain about how to showcase her work effectively.

Overwhelmed by Resources

"There are so many tutorials and articles, but none of them seem tailored to me."

Impact: She spends hours researching without tangible results.

Pain Relievers

Personalized Mentor Matching:

Emily is paired with a game designer mentor who shares her interests in immersive storytelling, providing her with tailored advice and encouragement.

Confidence-Building Tools:

Structured mentor-student meetings reduce her anxiety around outreach, giving her clear next steps to follow.

A Sense of Community:

Through the platform, Emily connects with other students on similar journeys, building a supportive network of peers.

Recap: Emily represents the thousands of students who are talented but stuck in the transition from education to career. P2PLearning’s tailored mentorship and resources empower her to navigate this critical stage with confidence and clarity.

Ideating - The first brushtrokes

Lo-Fi Designs

Our first version of the app was a love letter to mentorship. Lo-fi mockups prioritized simplicity and pivoted towards RGA's Brand Identity:

Related

Company Name

Mentor Name

About mentor

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45 minutes

BOOK

COVER PIC

Try it out!

Matchmaking Based on Goals: A quick questionnaire connected students with mentors who shared their career aspirations.

Incentives for Mentors: We integrated features like profile badges and impact metrics to highlight their contributions.

Landing Page

"Blips" Browse

About Mentor

Calendar View

Designing with Stakeholders in Mind: R/GA

R/GA is a Global Creative Innovation company headquartered in New York. The P2PLearning App would be a contestant for the types of projects the company funds and develops.

P2PLearning x RGA Style Guide

P2PLearning x RGA Style Guide

Colors

Primary

Grey

White

Black

HEADING – TAGS

H1–Display

56px – 3.5rem

Heading

H1

40px – 2.5rem

Heading

H5

18px – 1.125rem

Heading

H6

16px – 1rem

Heading

Colors

Primary

Grey

White

Black

I implemented the company's brand identity into the initial P2PLearning Design.

I implemented the company's brand identity into the initial P2PLearning Design.

Landing

Preferences Page

About Mentor

Confirmation

A Pivotal Presentation

A Pivotal Presentation

When we presented the initial designs to external stakeholders, the feedback was clear: mentorship was important, but the app’s potential went beyond that.

The stakeholders told us to step away from a "transactional approach to networking". They envisioned a hub where education, niche learning, and mentorship could converge.

This feedback pushed us to broaden our scope.

We are not trying to re-invent LinkedIn…

We are not trying to re-invent LinkedIn…

"How can we make P2PLearning more genuine? Going beyond transactional networking?"

"How can we make P2PLearning more genuine? Going beyond transactional networking?"

We reimagined the app as a marketplace for learning—connecting users to workshops, peer-to-peer tutorials, and niche skill-building events.

Iterating and Innovating

Iterating and Innovating

Back to the Research

The pivot required a deeper dive into user motivations in a broader scope.

Since we already had an established group of users, I proposed a round of card-sorting exercises with a new direction. Asking the users to re-imagine the flow with an emphasis on:

Opening up creative education to a wider audience.

Opening up creative education to a wider audience.

(Think beyond academia).

(Think beyond academia).


How can P2PLearning evoke genuine connection?

How can P2PLearning evoke genuine connection?

Rather than transactional networking.

Rather than transactional networking.

Click to View Card Sorting Insights

Click to View Card Sorting Insights

These insights shaped the app into an intentional and user-focused design, prioritizing simplicity, genuine connection, and structured support for both mentors and students.

Final Designs

Final Designs

New iteration of P2PLearning:

In response to insights from user interviews and card-sorting exercises, the new web-based iteration of P2PL Learning has been designed to directly tackle the pain points and preferences of our core users: students seeking clarity and support, and mentors looking for meaningful engagement. Here's how:

 P2PLearning reframes mentorship as a shared journey where both mentor and mentee gain something meaningful.


Opportunities for co-learning through short live workshops or critique sessions.

It Goes Beyond the "One-Time Advice"

P2PL Learning supports long-term engagement by building mentorship into a structured, evolving mini-curriculum.


The student and mentor can set a goal (setting up a portfolio, curating a digital presence) and establish a reoccurring time to meet (once a month/bi-weekly) to check in on goal milestones.

Landing

Booking

About Course

Learning Outcomes:

It's incredibly important to consider funding opprotunities and strategies at the early stages of building a company. Although monetization is a tricky subject to brainstorm about before your product even hits the market, it is an integral part of keeping the app afloat.

- Finding a reliable project manager can make or break the company. I was fortunate enough to partner with a PM who has extensive experience being a mentor himself and working with university students. However, it's vital to keep going outside the immediate close circle and seek user input from strangers to avoid biases.

My Next Steps:

Currently, the project is still in the works and will go under development in the upcoming year.

Stay tuned!

Angelina Rudakova 2024 All Rights Reserved

Angelina Rudakova 2024 All Rights Reserved

Angelina Rudakova 2024 All Rights Reserved